MOBILE Bags.Washers


Bags & Washers

Schedules

BAGS WASHERS

CO-ED BAGS & WASHERS LEAGUE

These leagues are in 8 week sessions. Please complete the form below and submit it to the DEUCE PUB & PIT. Spots are limited and on a first-come, first-served basis.

SESSION SIGNUP

 

 

WANT TO HOST A CHARITY
BAGS & WASHERS TOURNAMENT?

The Deuce has you covered! Come by, or call (573)443-4350, to set up your local charity event!

CHARITY SIGNUP

Deuce Bags Rules

Gameplay
Bags are tossed from the pitcher’s box which is the rectangular area directly to the left or right of a platform. The bottom of the platform forms the foul line. Players may not step over the foul line while
pitching.

Bags matches are broken down into innings or frames of play. During each frame, every player throws four bags. A player may deliver the bag from either the left or right pitcher’s box. The player who scored in the preceding inning pitches first in the next inning. If neither team scores, whom ever pitched last in the preceding inning pitches first in the next inning. Note: No foot can land past the front of the board until the corn bag leaves the hand, otherwise the point does not count. Bags can be played as either doubles or singles. In doubles play, four players split into two teams. One member from each team pitches from one Bags platform and the other members pitch from the other. The first side of players alternate pitching bags until both players have thrown all four of their bags, then the players pitching from the opposing Bags board continue to alternate in the same manner until all four of their bags are delivered and the inning or frame is completed. In singles play, two players play against each other. Delivery is handled in the same manner as doubles play. Both contestants pitch from the same Bags platform and alternate their pitches until all of their bags have been pitched, completing the inning or frame.

Scoring
In order to score, the bags must either be tossed into the hole or land on the board. A bag that falls through the hole is worth a value of three points. The bag can be tossed directly into the hole, slide into the hole, or be knocked into the hole by another bag. A bag that lands on the board and is still on the board at the end of the inning is worth one point. If a bag touches the ground and comes to rest on the board, it is removed from the board prior to continuation of play and not worth any points. The total score for each team for the inning is totaled each round, and then the difference of the two scores is awarded to the team with the higher score. It is thus only possible for one team to score points each inning. For example, if one team lands two bags in the hole and one on the board for 7 points, and the other team lands one bag in the hole and two on the board for 5 points, 5 points from the round would cancel out, and the first team would thus score 2 points. Because only one team can score points in each inning, it is impossible for teams to reach or exceed 21 points in the same inning, and therefore ties are impossible. Although, while playing with this method, players who have already reached 21 points can, in any way, discard their bag so they do not exceed their 21 points. A Bags match is played until the first player or team reaches or exceeds twenty-one points at the completion of an inning. The winning team must win by two or more points.

Washers Rules

The object of the game is to earn points by tossing metal washers, towards a hole, denoted by the PVC pipe in the middle of the box. Boxes are placed approximately 20 feet away from each other to begin play. One may take 10 paces from box-­‐to-­‐box, this will usually denote 20 feet.

The throwing player stands next to or behind one box and tosses the washers toward the other box. One foot must remain behind the front of the washer box during the toss. Normally players use an underhand throw, however, overhand or side toss techniques are also allowed. Scoring is similar to horseshoes in that the second team to throw can wash-­‐out/rebut any points that the first team may have scored, then add to their own total. 3 points are awarded to a non-­‐rebutted ringer (a washer in the cup). Only a ringer can rebut another ringer. 1 point is awarded to each non-­‐rebutted washer inside the box. Games are normally played to 15 or 21 points.

If there are two teams playing, the first player throws 3 washers, and then the other teams player throws 3 washers. Points are determined as above, and then the other team throws. Teams must win by 2 or more points at the completion of each game.

SCHEDULES coming soon

SCHEDULES coming soon

SCHEDULES coming soon

SCHEDULES coming soon

SCHEDULES coming soon

SCHEDULES coming soon

SCHEDULES coming soon

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